Whether violent video games are expression protected by the First Amendment.
Holding
Yes. Video games are protected expression, including when they portray violence.
Reasoning
Video games communicate ideas and social messages through familiar expressive devices—characters, dialogue, plot, music, and narrative—and through medium-specific features such as the player’s interaction with a virtual world. Like books, plays, and films, they therefore fall within the First Amendment’s protection for speech.
The First Amendment’s basic protections do not change merely because a new communications technology has emerged. Government generally may not suppress expression based on its message, ideas, subject matter, or content, even if the expression is crude, violent, or of low artistic quality.
The Court rejected California’s effort to treat violent expression as analogous to obscenity. The historically recognized obscenity exception concerns sexually explicit material, not whatever material a legislature considers shocking or morally harmful. Earlier precedent likewise made clear that depictions of violence do not become unprotected obscenity simply because the government believes they may corrupt the young.